![]() Here's a log of using same options as in previous log, but with the q3map2 compiler distributed with xonotic mapping package: Loading /home/klrr/.xonotic/data/maps/hazard_a3.bspĮrror opening /home/klrr/.xonotic/data/maps/hazard_a3.bsp: No such file or directory "/home/klrr/Radiant/q3map2.x86_64" -v -connect 127.0.0.1:39000 -game xonotic -fs_basepath "/home/klrr/Xonotic/" -fs_homepath "/home/klrr/.xonotic/" -fs_game data -vis -fast -saveprt "/home/klrr/.xonotic/data/maps/hazard_a3.map" Here's log using Test (-bsp, -vis fast, -light low): Loading /home/klrr/.xonotic/data/maps/hazard_a3.mapĮntering /home/klrr/.xonotic/data/maps/hazard_a3.map Script file scripts/tree.shader was not foundĮntering scripts/effects_forcefield.shaderĮntering scripts/effects_lightning.shaderĮntering scripts/map_leave_em_behind.shaderĮntering scripts/map_newtonian-nightmare.shaderĮntering scripts/map_space-elevator.shaderĮntering scripts/model_desertfactory.shaderĮntering scripts/model_teleporters.shaderĮntering scripts/model_walker-static.shaderĮntering scripts/model_xonotic_jumppad01.shaderĮntering scripts/skies_distant_sunset.shaderĮntering scripts/skies_extragalactic.shaderĮntering scripts/skies_polluted_earth.shader Script file scripts/flags.shader was not found Script file scripts/domination.shader was not found Your map saw the pretty lights from q3map2's BFG "/home/klrr/Radiant/q3map2.x86_64" -v -connect 127.0.0.1:39000 -game xonotic -fs_basepath "/home/klrr/Xonotic/" -fs_homepath "/home/klrr/.xonotic/" -fs_game data -meta -v "/home/klrr/.xonotic/data/maps/hazard_a3.map"
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